Über
Full-cycle manual testing of a mobile free-to-play project: testing new features and mechanics, regression testing, and acceptance testing. Creating, maintaining, and updating test documentation (test cases, checklists). Reporting and documenting found issues and preparing test reports. Close collaboration with the development team. Monitoring build stability and overall product quality. Requirements:
2–5 years of experience in testing mobile games on Android and/or iOS, with a solid understanding of the full release cycle and QA processes. Understanding of sandbox / survival game specifics: open world, crafting & loot systems, PvP/PvE mechanics. Knowledge of client-server architecture and experience testing online/network gameplay. Practical experience with QA tools and workflows: bug tracking and test management systems (Jira, TestRail); analytics platforms (Firebase, AppMetrica, GameAnalytics); emulators (Bluestacks, Nox, etc.); CI/CD systems (GitLab, TeamCity). Experience working with development and debugging tools, including Android Studio, adb, logcat, Xcode, and Unity (basic navigation, assets, and component logic). Familiarity with network traffic analysis tools (Charles, Fiddler, Wireshark) and version control systems (Git: pull, fetch, log). Strong communication skills, ability to work in a multitasking environment, prioritize tasks effectively, and maintain a high level of attention to detail. Experience working with AI tools (Claude, Gemini). Knowledge of programming languages (C#, Python). English - B1+ level, Russian - C1 level. Benefits:
Competitive salary. Remote work format. A passionate and supportive team that values creativity and ownership. Opportunities for professional growth. A culture built on initiative, transparency, and collaboration.
Sprachkenntnisse
- English
Hinweis für Nutzer
Dieses Stellenangebot stammt von einer Partnerplattform von TieTalent. Klick auf „Jetzt Bewerben”, um deine Bewerbung direkt auf deren Website einzureichen.