Über
Monitor system health and quickly respond to any failures or glitches to deliver a smooth online experience to players worldwide.
Improve quality through code reviews, expanded test coverage, technical post-mortems, and improved documentation.
Encourage collaboration and domain knowledge sharing; reducing bus factor is a feature.
Work and iterate
very
closely with members of our (distributed, remote) Gameplay, Engine, and Ops teams.
Design testable, flexible features & systems that can withstand frequent changes to functional and performance requirements (this is a live game with a lot of new content, nothing is static!)
Deliver! More specifically, strike a deliberate balance between speed and quality.
Lead and provide technical guidance to peers and juniors..
Must have: 8+ years experience working on the back-end for an MMO or high-volume, distributed, low-latency web services.
2+ years experience leading geographically distributed remote teams.
Fluency in both a functional language such as Erlang/Elixir and a multi-paradigm language such as Golang. You realize languages are just tools and you are already fluent in at least these two types.
Experience with Kubernetes, Helm, and Docker.
Have strong, informed opinions on the different approaches to managing network communication, resource scaling, automated deployment, security, reliability, and data tracking/analysis
Be familiar with (and have passion for) testing patterns. We are behind the curve with automated testing and aim to get ahead of it.
Be proficient with Linux, container-native development and orchestration, CI/CD, GitOps, and debugging in network environments.
Have a thorough understanding of the tradeoffs involved in building highly available, scalable systems, caching strategies, and distributed systems.
Nice to have: Sharable hobby projects relevant to the role, eg: a game engine, a distributed container-based app, a multiplayer game using an existing engine.
Experience with UDP, bit-level serialization, delta compression, and other techniques for developing efficient network code for real time games
Our custom game engine is written in C++; the more familiarity you have with performant C++, the better.
3+ years experience collaborating with teams in different timezones
Have experience with both relational and NoSQL databases (PostgreSQL, MongoDB, Redis)
Check out our site, the Sky game, read the reviews. If you like what you see, we’d love to hear from you! Perks: • Paid Time Off, Holidays, and Two Weeks Winter Break • Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job—there’s no waiting period before they kick in. • Pet Insurance for those who need it too. • Compassionate leave for employees who needs to take care of their family members • Pre-tax wellness stipend • Pre-tax work from home stipend • Access our savings plan (401K program) with company match • Mental health resources including Headspace membership and Employee Assistance Program (EAP) • Discount portal for everyday goods and services • Employee inclusive and diversity initiatives such as Grow Together • Support for personal professional development We look forward to meeting you! Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time. #LI-Remote
Sprachkenntnisse
- English
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