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UI/UX DesignerFreelanceJobsCanada

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UI/UX Designer

FreelanceJobs
  • CA
    Canada
  • CA
    Canada

Über

Hi
I'm building a football career game called Striker Path, inspired by games like SoccerStar, but built with modern tech and improved mechanics.
We already have a working backend and early frontend, and now we need a clean, game-style UI that feels fun, rewarding, and clear — not a corporate dashboard.
This is an MVP design phase, but if collaboration works well, there will be long-term work as the game grows.
Goal
Design a cohesive UI system for both Web and Mobile so players can easily navigate the core gameplay loop:
Create player
Train
Play matches
Join/manage club
View league
Complete missions
Use shop & inventory
The design should feel game-like, engaging, and simple, similar in clarity to SoccerStar but with its own style.
Scope (MVP Screens)
We don't need full game design yet — only the core loop.
Core screens to design
Auth
Sign in
Sign up
Onboarding
Create player (stats + body)
Home Dashboard
Player stats
Energy / currencies
Quick actions
Club / Team
Team overview
Members list
Lineup
Invites / requests
Training
Programs list
Active training
Claim reward
Match
Play match
Results
Match timeline
League
Standings
Matches list
Missions
Daily missions
Claim rewards
Shop
Item cards
Buy / refresh
Inventory / Equipment
Equip / unequip
Messages / Inbox
Settings
Style Direction
IMPORTANT: We want a game UI, not SaaS UI.
Style references:
SoccerStar
Top Eleven
Football Manager Mobile (simplicity)
Clash Royale UI clarity
Design principles:
Colorful but not childish
Clear hierarchy
Big tappable buttons
Reward feedback
Persistent HUD (energy / currencies)
Simple navigation
Avoid:
Minimalist SaaS dashboard look
Too many tiny elements
Overly complex layouts
Deliverables
We need:
Figma file
Component library (buttons, cards, lists, modals, tabs)
Design tokens (colors, spacing, typography)
Responsive layouts (mobile-first)
Basic interaction prototype (core loop)
Loading / empty / error states
Developer handoff ready
Contract duration of 1 to 3 months.
Mandatory skills: Game Design, Web Design, Game Art, Game UI/UX Design, UI/UX Prototyping
  • Canada

Sprachkenntnisse

  • English
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