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Über
This is not a gamified devotional app.
It is a focused, premium study environment.
We need a senior-level UI/UX designer to create a structured, scalable design system and style guide in Figma.
No user research required.
No wireframing required.
No flow redesign required.
No marketing screens.
This project is strictly for:
Visual system
Theming
Typography
Component standards
Design tokens
Style guide documentation
Design Philosophy
Every UI element must feel:
Disciplined
Hopeful
Premium
Grounded
Focused
Calm
Reverent
Quietly motivating
Intellectually trustworthy
We are intentionally reducing visual noise, ornament density, and excessive gamification.
We want:
Clean, restrained layouts
Warm ivory light theme
Deep charcoal dark theme
Muted gold accent (single accent color)
Strong typography hierarchy
Low cognitive load
Think:
Leather-bound Bible
Architectural minimalism
Museum-level clarity
Quiet academic authority
Not:
Gamer UI
Heavy gradients
Glow effects
Purple accent systems
Flashy badge animations
Scope of Work
You will deliver a complete, structured Figma design system including:
Color System (Light & Dark)
Background layers
Surface layers
Primary & secondary text
Single accent system
Success / warning / error
Disabled states
Border system
Elevation layers
Must use Figma variables and named color tokens.
Typography System
Define:
H1
H2
H3
Scripture text style
Body
Caption
Button text
Small labels / badge text
Scripture typography must prioritize readability for 5–20 minute focused sessions.
Provide font pairing recommendations and hierarchy documentation.
Component Library
Design structured, reusable components:
Primary button
Secondary button
Ghost button
Disabled states
Card styles
Progress bars
Minimal badge style
Toggle switch
Tabs
Modal style
Toast style
No excessive ornamentation.
No glow effects.
No metallic gradients.
Spacing & Layout System
4pt or 8pt grid system
Padding standards
Card spacing rules
Vertical rhythm guidance
Motion & Restraint Guidelines
Short documentation defining:
Acceptable motion principles
Celebration restraint
Guardrails against visual over-gamification
Style Guide Documentation Page
Organized Figma file containing:
Brand philosophy page
Color system reference
Typography scale
Component overview
Do / Don't examples
Design guardrails
Technical Requirements
Must:
Use Figma variables
Use text styles
Use component variants
Structure for scalability
Prepare system for translation into Flutter ThemeData architecture
Deliver clean, well-organized Figma file
No random hex values.
No detached styles.
No hard-coded colors.
What We Are NOT Looking For
Trend-chasing UI
Dribbble-style flashy visuals
Over-gamified aesthetics
Excessive gradients or glow
High-saturation accent systems
Purple-heavy palettes
Ideal Designer
You:
Have built at least one full mobile design system
Understand cognitive load and restraint
Can design premium interfaces with minimal ornament
Appreciate typography and hierarchy
Have experience with calm, focused UX environments
Understand that less is more
Bonus:
Experience designing productivity, education, or reading-focused apps.
Deliverables
Fully structured Figma design system
Light & Dark theme
Typography hierarchy
Component library
Basic style guide documentation
Organized file ready for developer handoff
To Apply
Please include:
2–3 examples of design systems you have built
One example of a clean, restrained UI
A brief explanation of how you reduce cognitive load in interface design
Contract duration of less than 1 month.
Mandatory skills: Figma, Style Guide, Graphic Design, Mockup, App Design
Sprachkenntnisse
- English
Hinweis für Nutzer
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