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Game Developer (GoDot) | RemoteCrossing HurdlesNew York, New York, United States
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Game Developer (GoDot) | Remote

Crossing Hurdles
  • US
    New York, New York, United States
  • US
    New York, New York, United States

Über

Responsibilities
Design, implement, and optimize gameplay systems using the Godot Game Engine. Collaborate with designers, artists, and developers to deliver engaging player experiences. Architect and maintain scalable, clean, and well-documented codebases. Troubleshoot and resolve complex technical issues across the development lifecycle. Evaluate and implement appropriate technical solutions within the Godot ecosystem. Mentor team members on best practices and development workflows. Participate in sprint planning, code reviews, and quality assurance processes. Qualifications
Strong experience with the Godot Game Engine and related scripting languages. Proven track record of delivering high-quality game projects. Strong understanding of 2D and 3D game development pipelines and optimization. Ability to communicate complex technical concepts clearly. Experience working in remote and collaborative development environments. Strong problem-solving and analytical skills. Ability to write clean, maintainable, and efficient code.
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  • New York, New York, United States

Sprachkenntnisse

  • English
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