Intermediate Gameplay Software EngineerBlackbird Interactive • Vancouver, British Columbia, Canada
Intermediate Gameplay Software Engineer
Blackbird Interactive
- Vancouver, British Columbia, Canada
- Vancouver, British Columbia, Canada
À propos
In 2022, we announced that our studio is implementing a four-day work week as well as supporting in-studio, remote within Canada, and hybrid work arrangements as permanent options to our employees
We're looking for an intermediate gameplay engineer to help craft the core player experience in a proprietary engine. This role is focused on building DLC content for an established AAA universe, with an emphasis on new content and story progression tied to Starborn themes
You will implement quest mechanics, gameplay systems, and progression features in close collaboration with designers, artists, and animators, owning work from prototype through ship
This role is remote-friendly in Canada, with Pacific time overlap required. What You'll Tackle
Compétences linguistiques
- English
Avis aux utilisateurs
Cette offre provient d’une plateforme partenaire de TieTalent. Cliquez sur « Postuler maintenant » pour soumettre votre candidature directement sur leur site.