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3D Artist
HT Connect LTD
- Mississauga, Ontario, Canada
- Mississauga, Ontario, Canada
À propos
Overview
We are a virtual art department creating real-time environments and immersive experiences. We are looking for a 3D Artist to support environment creation, asset development, and visual storytelling across projects.
This role is suited to an early-career artist (1–3 years experience) who is comfortable working across multiple disciplines, enjoys building worlds, and wants to grow within a collaborative, production-driven environment.
You will work alongside artists, technical staff, and audio collaborators to help bring virtual spaces and characters to life.
Reporting
This role reports to the Creative Director of Art and Virtual Art Department Lead.
What You'll Do
Assemble and dress real-time environments using Unreal Engine
Support set dressing, lighting, and scene composition to achieve strong mood, readability, and performance
Create and modify 3D assets, including props and modular components
Work with and contribute to modular kit systems, understanding reuse, scale, and variation
Assist with character setup, including basic rigging, facial rigs, and animation where required
Contribute to concept art, storyboards, and visual development to support environment and narrative design
Collaborate with senior artists and technical staff to align assets with pipeline and performance requirements
Iterate based on feedback while maintaining visual consistency and production efficiency
What You Bring
1–3 years of experience in 3D art for games, virtual production, immersive media, or related fields
Hands-on experience with Unreal Engine, particularly environment assembly and lighting
Solid fundamentals in 3D modeling (hard-surface and organic)
Understanding of modular asset workflows and why they matter in production
Basic experience with character and facial rigging and animation
Ability to communicate ideas visually through concept sketches or storyboards
Strong eye for composition, scale, lighting, and visual storytelling
Strong documentation skills
Comfort working across multiple disciplines
Nice to Have
Experience optimizing assets for real-time performance
Familiarity with PBR workflows and real-time lighting constraints
Exposure to collaborative pipelines and version control
Interest in immersive media, virtual environments, or experiential storytelling
What This Role Is
A hands-on generalist role with room to grow
Focused on building and supporting real-time environments
Collaborative and production-oriented
Compétences linguistiques
- English
Avis aux utilisateurs
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