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AR/VR application developer (Unity Engine + AOSP + Firmware)Vantage Point Consulting Inc.United States

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AR/VR application developer (Unity Engine + AOSP + Firmware)

Vantage Point Consulting Inc.
  • +3
  • +5
  • US
    United States
  • +3
  • +5
  • US
    United States

About

Job Description: Develop, debug, and document code using C/C++, bash, shell, C#, Unity, Unreal Engine and/or Python Support H&S UXR studies by developing testbeds and tools for diverse and innovative hardware prototypes. Anticipated needs include:
Implementing embedded device firmware to communicate with sensors, display, dimming technologies, and other embedded hardware components and systems Hardware and software system integration across sensors, displays, computer-based stimuli, dynamic obstacle courses, and more Utilizing/Using API frameworks for appropriate logging, transmitting, and visualization of multi-dimensional data from sensors and tracking systems Develop event-triggered algorithms to generate dynamic and/or randomized stimuli (e.g., display content)
Partnering with XFN to understand capabilities and constraints of integrated hardware systems and firmware (including, but not limited to, displays, eye-tracking, cameras, depth sensors, IMU sensors, wearables) Collaborating with H&S UXR team members to create flexible, reusable software user interfaces ( "virtual labs") that support adjustment of experimental parameters by study RAs and inclusion of new parameters in the future Working with H&S UXR research scientists and/or vendors to provide rapid response and troubleshooting on-site during user research studies Minimum Qualifications:
Bachelor's Degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience 3 years' experience with C/C++, bash, shell, C#, Unity, Android Studio and/or Python Experience integrating custom systems including sensors, API/SDK frameworks, and firmware Excellent communication skills for understanding and translating technical information to engineers, UXRs, designers, executives Track record of operating independently, demonstrating creativity, being detail-oriented, solving ambiguous problems, and delivering results in a highly-organized manner Willingness to occasionally travel to study sites Preferred Qualifications:
Experience facilitating implementation of closed-loop experimental paradigms, highly-controlled presentations of visual content to external displays of varying types, and collection of system-user telemetry Experience working with electrical engineers, firmware developers, software engineers, and hardware prototypers Experience developing AR/VR applications Experience with Android Studio and/or Unity Experience with Python

Nice-to-have skills

  • C#
  • Firmware Development
  • Python
  • Unity
  • Unreal Engine
  • United States

Work experience

  • Embedded
  • AR/VR
  • System Engineer

Languages

  • English
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