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SOMNIACS AG

Game Designer

  • +2
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  • CH
    Zürich, Zürich, Switzerland
Show interest
  • +2
  • +2
  • CH
    Zürich, Zürich, Switzerland

About

Game Designer (100%; Temporary position until end of March 2026)

SOMNIACS is a pioneering company in the field of Extended Reality (XR). Our core activities include the development, production, and global distribution of Birdly® - the iconic full-body flight simulator - as well as the creation of innovative XR content.

To strengthen our XR content portfolio, we are seeking a versatile and creative Game Designer to join our development team either immediately or by mutual agreement . In this role, you will contribute to the design of entirely new XR experiences while enhancing and expanding our existing projects.

As part of a small and agile team, every contribution counts. You can expect a dynamic and fast-paced working environment, collaborating with cutting-edge hardware to deliver immersive experiences. This position offers hands-on involvement across multiple disciplines and continuous opportunities for professional growth.

Key Responsibilities

  • Design and implement engaging gameplay mechanics and features
  • Collaborate with the design team to develop new concepts and ideas
  • Plan and construct new levels, as well as refine existing ones
  • Create high-quality, game-ready assets and modular components

Required Qualifications

  • Minimum of 2 years’ experience working on released games or interactive experiences
  • Proficient in Unreal Engine and Blueprint scripting
  • Strong design thinking capabilities with a focus on flexible and impactful features
  • Excellent communication skills and a collaborative mindset
  • Broad expertise in game design, with a willingness to contribute across disciplines
  • Passionate, solution-oriented, and committed to innovation
  • Fluency in both German and English
  • Swiss citizenship or a valid Swiss work permit/EU passport

Preferred Qualifications (Bonus Experience)

  • Experience in XR game design
  • Proficiency in C++
  • Familiarity with procedural content generation (e.g., code-based, Unreal’s PCG system)

Application

If you are self-driven, thrive in entrepreneurial settings, and possess a genuine enthusiasm for XR technologies, we encourage you to apply. We offer a varied and challenging position within a dynamic, innovative, and internationally active company.

Please submit your application including your portfolio and your salary expectations.

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Nice-to-have skills

  • C++
  • Unreal Engine
  • Zürich, Zürich, Switzerland

Work experience

  • AR/VR
  • Gaming

Languages

  • English