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Software EngineerWonderCalifornia, Maryland, United States

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Software Engineer

Wonder
  • US
    California, Maryland, United States
  • US
    California, Maryland, United States

About

Why Wonder?

Wonder is an AI-native design tool that bridges the gap between idea and experience. Today's tools stop at static mock-ups — Wonder goes further, letting designers shape how products behave and respond through an intelligent, interactive canvas. It's not about designing screens. It's about designing experiences — dynamic, contextual, and powered by AI from the start.

We're building the next generation of design software where AI is not an assistant sitting on the side — it's a co-creator. Think next-generation interface design, but smarter.

We're a small, talent-dense team building a generation-defining company. We value autonomy, ownership, high velocity, and low-ego collaboration. We seek out people who care deeply, ship fast, and are eager to make a dent in the world. No corporate bureaucracy — just engineers who care deeply about craft, performance, and building things that feel magical.

The Role

We're looking for a Software Engineer who thinks in algorithms and systems — someone who loves building the invisible infrastructure that makes real-time creativity possible. You'll work on Wonder's interactive canvas engine, optimizing rendering pipelines, pushing WebGL/WebGPU performance, and ensuring every pixel is drawn with precision and intent.

While your primary focus won't be on UI components, you'll collaborate closely with front-end engineers to integrate your systems into the product seamlessly. If you enjoy reasoning about performance, geometry, and data flow — and turning low-level logic into elegant, real-time behavior — this role is for you.

What you'll do

  • Design and implement high-performance rendering systems.
  • Develop systems for real-time graphics, animations, and interactive canvas behaviors.
  • Collaborate with other engineers to bring generative and interactive capabilities directly into the canvas.
  • Profile and optimize performance across devices, ensuring smooth rendering and minimal latency.
  • Contribute to architecture decisions, coding standards, and the long-term evolution of Wonder's creative core.

What we're looking for

  • Strong foundation in computer graphics, real-time rendering, or visual computing.
  • Experience working with , , ,  or similar engines.
  • Strong understanding of math and geometry for graphics - vectors, transformations, shaders, animation.
  • Experience building graphics engines, simulation systems, game engines, or other performance-sensitive browser applications.
  • Bachelor's degree in Computer Science, Mathematics, or a related field. (optional)
  • Open-source contributions, especially in rendering, visualization, or performance tooling. (optional)
  • Experience with C++, Rust, or other low-level languages with a focus on performance optimization and memory management. (optional)

Our Tech Stack

  • Frontend: Svelte 5, TypeScript, Tailwind
  • Backend: Golang for reliability and speed
  • Graphics / Engine: Thin, custom wrapper, written in TypeScript, around WebGL & WebGPU
  • Infra: GCP, Firebase, and Cloudflare for deployment and scaling
  • And always on the lookout for what's next

How we hire

  1. Apply for the position
  2. Join an initial exploratory call
  3. Go through a technical interview focused on problem-solving and creativity
  4. Meet the team and talk about what we could build together

Join Us

Wonder is a well-funded startup where you'll get stock options and a salary based on your expertise.

We love working together in person and often organize team-building events. If you want to help shape the future of design — where AI isn't an add-on but the foundation — join us. Come build the next chapter of creative software at Wonder.

  • California, Maryland, United States

Languages

  • English
Notice for Users

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