XX
(Closed)Solution SFT

Game Developer

  • +2
  • +1
  • FR
    Saint-Laurent, Grand Est, France
Show interest
  • +2
  • +1
  • FR
    Saint-Laurent, Grand Est, France

About

You will be part of a creative and exciting team that will leverage the latest rendering technology to deliver a state-of-the-art visual system and introduce innovative capabilities into simulation products. As an experienced technical artist, you will bring your industry experience to develop the next generation high-fidelity visual system and synthetic environment for flight simulators. The ideal candidate is passionate about working in technology and games.

In this role, you will:

  • Create new visual effects or optimize graphics features - such as precipitations, fire, smoke, weapon effects, helicopter recirculation/downwash, ocean wakes, flares, contrails.
  • Express your creativity and initiative in developing these graphical effects while providing pilots the critical training cues they need
  • Work with multiple teams to collaborate and solve complex technical challenges
  • Develop and optimize rendering techniques used to push visual quality level
  • Optimize visual effects performance for real time operation while maximizing high fidelity realism
  • Actively participate in code reviews
  • Stay up to date on technology trends
  • BS Degree in Software Engineering, Computer Science, or equivalent experience
  • A great programmer, that is more than comfortable writing code
  • Experience with Unreal Engine and the Niagara particle system
  • Well-versed in software engineering principles
  • Experience in a cross-disciplinary development environment, with excellent cross-discipline communication skills
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Nice-to-have skills

  • Unreal Engine
  • Saint-Laurent, Grand Est, France

Work experience

  • Computer Vision
  • Gaming

Languages

  • English