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Client-side Game Developer (Pixi JS)iTech MediaNew York, New York, United States

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Client-side Game Developer (Pixi JS)

iTech Media
  • US
    New York, New York, United States
  • US
    New York, New York, United States

About

Heaven of 7, part of VeliTech Group, doesn't mass-produce games – we craft experiences that matter. Every project we build respects the player's time and intelligence, combining purpose-driven mechanics with stunning visuals that create genuine moments of excitement. As our
Client-side Game Developer (Pixi JS) , you'll shape how players experience our games. Working with
Pixi.js
and our custom engine, you'll lead the technical vision that brings our bold, high-fidelity 2D worlds to life. From dynamic multipliers to interactive bonus features, you'll ensure every interaction feels smooth, responsive, and rewarding. We're looking for someone who balances
creativity with discipline , collaborates openly, and takes pride in shipping polished, purposeful work. If you care about the bigger picture and want to help shift the industry from mass production to quality-first creativity, let's talk. Responsibilities
Rendering & Animation: PixiJS scenes, Spine runtimes, GSAP timelines, frame-perfect playback. Audio Systems: Web Audio API, AudioContext graphs, dynamic mixing. Game State Architecture: Zustand stores, game programming patterns, deterministic state machines. Real-time Networking: WebSocket protocol handling, HTTP(S) round-trips, error recovery flows. Memory Management: Texture atlases, object pooling, GC pressure control, heap profiling. Build & Performance: Bundle optimization, code splitting, asset pipeline, Lighthouse budgets. Client Hosting & Infra: CDN delivery, DNS, cache-busting strategies, AWS deployments. Async Programming: Promises, async/await, concurrency patterns, loading orchestration. Requirements
3+ years of commercial experience with TypeScript in production environments. Strong hands-on experience with PixiJS for building high-performance 2D applications. Experience with animation tools and libraries, specifically GSAP and Spine (spine-pixi). Experience using Zustand or similar lightweight state management libraries. Solid experience working with Web Audio API and AudioContext for sound integration. Experience implementing real-time and client-server communication using WebSockets and HTTP(S). Hands-on experience with modern build tools, particularly Vite. Understanding of application deployment and content delivery, including AWS infrastructure, CDN, and DNS.
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  • New York, New York, United States

Languages

  • English
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